This is the base class for a GUI controls.
Superclass: | wWindow |
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Procs
proc setBuddy(self: wControl; buddy: wControl; direction: int = wRight; length = wDefault; indent = 0) {...}{.raises: [Exception, wError], tags: [RootEffect].}
-
Sets a control as the buddy to this control. The buddy control will be attached to the border specified by direction (wUp, wDown, wLeft, wRight), and occupies part of non-client area in length. buddy can be nil to cancel the relationship. Notice: buddy control should be a sibling, not a child.
For example, a text control with a "Browse" button as a buddy:
let textctrl = TextCtrl(panel, style=wBorderSunken, pos=(10, 10)) let button = Button(panel, label="...") textctrl.setBuddy(button, wRight, length=25)
proc init(self: wControl; className: string; parent: wWindow; id: wCommandID = -1; label: string = ""; pos = wDefaultPoint; size = wDefaultSize; style: wStyle = 0) {...}{.raises: [ wNilAccess, wWindowError, wCursorError, wBrushError, Exception, IndexDefect, wFontError], tags: [RootEffect].}
- Initializes a GUI control by given window class name. Only useful to implement a custom wNim GUI control.
proc Control(className: string; parent: wWindow; id: wCommandID = -1; label: string = ""; pos = wDefaultPoint; size = wDefaultSize; style: wStyle = 0): wControl {...}{. inline, discardable, raises: [wNilAccess, wWindowError, wCursorError, wBrushError, Exception, IndexDefect, wFontError], tags: [RootEffect].}
- Constructor.
Methods
method getClientSize(self: wControl): wSize {...}{.raises: [], tags: [].}
- Returns the size of the control 'client area' in pixels.
method getClientAreaOrigin(self: wControl): wPoint {...}{.raises: [], tags: [].}
- Gets the origin of the client area of the control.
method release(self: wControl) {...}{.raises: [], tags: [].}
- Release all the resources during destroying. Used internally.