A panel is a window on which controls are placed. It is usually placed within a frame.
proc init(self: wPanel; parent: wWindow; pos = wDefaultPoint; size = wDefaultSize;
style: wStyle = 0; className = "wPanel") {...}{.inline, raises: [wNilAccess,
wWindowError, wCursorError, wBrushError, Exception, IndexDefect, wFontError],
tags: [RootEffect].}
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Initializer.
proc Panel(parent: wWindow; pos = wDefaultPoint; size = wDefaultSize; style: wStyle = 0;
className = "wPanel"): wPanel {...}{.inline, discardable, raises: [wNilAccess,
wWindowError, wCursorError, wBrushError, Exception, IndexDefect, wFontError],
tags: [RootEffect].}
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Constructor.
method release(self: wPanel) {...}{.raises: [], tags: [].}
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Release all the resources during destroying. Used internally.