A screen device context can be used to paint on the screen.
Like other DC object, wScreenDC need nim's destructors to release the resource.
Superclass: | wDC |
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Procs
proc ScreenDC(): wScreenDC {...}{.raises: [wNilAccess, IndexDefect, wFontError, wPenError, wBrushError], tags: [RootEffect].}
- Constructor.
proc delete(self: var wScreenDC) {...}{.raises: [], tags: [].}
- Nim's destructors will delete this object by default. However, sometimes you maybe want to do that by yourself. (Nim's destructors don't work in some version?)